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Nintendo News

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A Boy and His Blob Influences

In an interview with Official Nintendo Magazine, producer Sean Velasco reveals that he took inspiration from both Hayao Miyazaki, co-founder of the animation company Studio Ghibli, and Disney Studios, citing both My Neighbor Totoro and Winnie the Pooh as influential to the game's design. Don't let the cute and cuddly exterior fool you, though; Mr. […]
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Iwata Asks: Wii Sports Resort

In another installment of Iwata Asks, Iwata discusses Wii Sports Resort with several developers of the title, as well as Miyamoto himself. In one portion of the interview, they discuss the creation of the island: Miyamoto: Well, one part of Nintendo’s business has been creating a whole host of characters which we have then licensed […]
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The Grinder – Possible Environmental Attacks

Josh Vanveld, a senior producer at High Voltage Software, recently answered a fan letter, saying that, among other details, the development team is looking into putting some physics-based attacks at your disposal: We’re looking into ways to add simple physics that could be used to damage monsters (triggering a rock slide that crashes down on […]
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Furry Legends on WiiWare Takes Inspiration From Lost Winds

In an exclusive interview with Nin-ten-do.com, Gamelion's Lukasz Szczepanski, producer of the upcoming WiiWare title Furry Legends, admits the similarities between Lost Winds and his game: - Furry Legends has received many comparisons with Lost Winds. Were you inspired by that games look or is it just coincidence that there are similarities. Maybe you feel […]
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lol Shia LaBeouf

In a recent interview with Big Download actor Shia La Beouf (the actor known for playing that dude in Transformers, helping to ruin Indiana Jones, and for the easily forgotten about Even Stevens) was asked what he thought about with the new Transformers game coming out for all major platforms. It was then where he […]
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MadWorld soundtrack available June 30th

Can't get enough of MadWorld? Already eviscerated countless enemies on all manner of weapons? Looking to carry MadWorld memories in the comfort of your portable music player? Well look no further, MadWorld's official soundtrack is coming June 30th on CD ($15.99) and via digital distribution. Orders will be available soon, but for now hit the […]
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Miyamoto’s Interview with Wired.com: Motion Controls, Super Mario Galaxy 2, Zelda, and More

In an extensive interview with Wired.com from last week's E3 conference, Shigeru Miyamoto answers questions on motion control gaming, Super Mario Galaxy 2, and the under-wraps Zelda Wii game. Miyamoto comments on the controller-less Project Natal shown at Microsoft's E3 conference, saying that he believes there is a problem in not having a tactile controller […]
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TMNT: Smash-Up Developer Blog Reveals Game’s Influences

In a special blog post at Official Nintendo Magazine, Teenage Mutant Ninja Turtles: Smash-Up developer John Teymoorian gives some insight on what games have impacted TMNT: Smash-Up's development. Aside from the obvious Super Smash Bros. Brawl influence (several developers from Brawl are working on TMNT: Smash-Up), Teymoorian cites games such as Power Stone or the […]
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New Wii Peripheral: Wii Vitality Sensor

Satoru Iwata decided to unveil the Wii Vitality Sensor at E3 a few days ago, but he failed to provide details regarding the software that the peripheral would support. Today, however, the first details for Nintendo’s game have come to light. A human silhouette will appear onscreen...The amount of blue water that fills is an indication of the user’s stress level. You want to aim for greener water; a good sign that you’re more relaxed.
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Nintendo Downloads – Swords & Soldiers This Week, Eduardo the Samurai Toaster Next

It's a busy week for downloadable games and for multiplayer fans, as two WiiWare titles, one VC, and one DSi game are added to Wii's shop channel and the Nintendo DSi shop, respectively. On WiiWare is Swords & Soldiers, a side-scrolling strategy game for up to two players, and Fish 'em All, an eccentric fishing […]
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Heart Gold/Soul Silver Exclusive: PokeWalker

When using the peripheral, gamers can upload Pokemon from Heart Gold/Soul Silver and, based on the number of steps one walks in real life, can increase both experience and happiness. And of course, experience gained will allow Pokemon to level up.
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Tetris Turns Twenty-Five

Tetris Turns Twenty-Five

Tetris was originally created on June 6th, 1984. Be sure to wish Tetris it's 25th birthday today! Well, however it's possible to wish happy birthday to a puzzle game...
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New Pokemon WiiWare Game – Japan

[center][IMG]http://i250.photobucket.com/albums/gg247/Hunter9009/PokemonRansen.png[/IMG][/center] Heading to WiiWare in Japan is yet another Pokemon game: Ransen! POKEMON Scramble.
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Nintendo Making Casual Gaming More Casual

Nintendo will implement a system in which these players would find assistance in beating a level. In New Super Mario Bros. Wii, players will have the ability to temporarily stop the game. The system will then take over and show how to beat that particular level. Once that is complete, gamers can press a button and continue.
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No Wii MotionPlus for Metroid: Other M

In some cases, MotionPlus simply won’t do anything to enhance gameplay. It’s not a huge deal that Other M will not support the peripheral since it doesn’t seem to be necessary.