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Nintendo News


Save the Virtual Console – Tweet

#SaveWiiVirtualConsole As you may (or may not) have noticed the Virtual Console hasn't been updated in more than 2 weeks, and because of that many people have their heads scratching out of the weird predicament. A while back Nintendo responded with this following statement, and I quote: "We understand your concern about the lack of […]

Punch-Out Sequel a Possibility

Busy week for Punch-Out news! In an interview with Official Nintendo Magazine, Punch-Out producer Ken Yeeloy admits that he would love to make a sequel. I think with this first product, we wanted to make sure there was a definite, undeniable connection to the original. The sequel would be our opportunity to evolve the franchise […]

Princess Peach Narrowly Missed Inclusion in Punch-Out

While answering questions from, Punch-Out producer Kensue Tanabe reveals that at one point he had envisioned including the Mushroom Kingdom's most kidnap-able princess as one of the boxers. The idea was eventually dropped, though, because "the thought of punching women out made me give up my idea." Too bad; who wouldn't have wanted the […]

Yoshi_R Rants: Dear Activison,

(The following is a letter to Activison regarding the not-so-recent statement stating that their are no plans to release the next Modern Warfare game on the Wii.) Dear Activison (Specifically Infinity Ward), Hi my name is Yoshi_R from and was really curious about something. As a fan of many of your games (Guitar Hero, […]

How Hetoan2 Hacked The Conduit

In an interview with The Wiire, known hacker hetoan2 spills the beans on hacking in The Conduit. Far from being a tutorial on cheating, however, hetoan2 explains just how poorly protected The Conduit is against malicious cheaters, and how ineffective Nintendo's policy toward online hacking really is. He also reveals the origin of the infamous […]

Club.Nintendo USA/Canada Gold and Platinum Awards Announced

The rewards for reaching Club.Nintendo (USA and Canada) Gold and Platinum status have been revealed.
Like Zelda?  Like Cake?  Why Not Both?

Like Zelda? Like Cake? Why Not Both?

When former NSider2 Podcast host The King of Mars had this cake made for his birthday, he had to share it with the world. Unfortunately, he also had to share it with his stomach.

A Boy and His Blob Influences

In an interview with Official Nintendo Magazine, producer Sean Velasco reveals that he took inspiration from both Hayao Miyazaki, co-founder of the animation company Studio Ghibli, and Disney Studios, citing both My Neighbor Totoro and Winnie the Pooh as influential to the game's design. Don't let the cute and cuddly exterior fool you, though; Mr. […]

Iwata Asks: Wii Sports Resort

In another installment of Iwata Asks, Iwata discusses Wii Sports Resort with several developers of the title, as well as Miyamoto himself. In one portion of the interview, they discuss the creation of the island: Miyamoto: Well, one part of Nintendo’s business has been creating a whole host of characters which we have then licensed […]

The Grinder – Possible Environmental Attacks

Josh Vanveld, a senior producer at High Voltage Software, recently answered a fan letter, saying that, among other details, the development team is looking into putting some physics-based attacks at your disposal: We’re looking into ways to add simple physics that could be used to damage monsters (triggering a rock slide that crashes down on […]

Furry Legends on WiiWare Takes Inspiration From Lost Winds

In an exclusive interview with, Gamelion's Lukasz Szczepanski, producer of the upcoming WiiWare title Furry Legends, admits the similarities between Lost Winds and his game: - Furry Legends has received many comparisons with Lost Winds. Were you inspired by that games look or is it just coincidence that there are similarities. Maybe you feel […]

lol Shia LaBeouf

In a recent interview with Big Download actor Shia La Beouf (the actor known for playing that dude in Transformers, helping to ruin Indiana Jones, and for the easily forgotten about Even Stevens) was asked what he thought about with the new Transformers game coming out for all major platforms. It was then where he […]

MadWorld soundtrack available June 30th

Can't get enough of MadWorld? Already eviscerated countless enemies on all manner of weapons? Looking to carry MadWorld memories in the comfort of your portable music player? Well look no further, MadWorld's official soundtrack is coming June 30th on CD ($15.99) and via digital distribution. Orders will be available soon, but for now hit the […]

Miyamoto’s Interview with Motion Controls, Super Mario Galaxy 2, Zelda, and More

In an extensive interview with from last week's E3 conference, Shigeru Miyamoto answers questions on motion control gaming, Super Mario Galaxy 2, and the under-wraps Zelda Wii game. Miyamoto comments on the controller-less Project Natal shown at Microsoft's E3 conference, saying that he believes there is a problem in not having a tactile controller […]

TMNT: Smash-Up Developer Blog Reveals Game’s Influences

In a special blog post at Official Nintendo Magazine, Teenage Mutant Ninja Turtles: Smash-Up developer John Teymoorian gives some insight on what games have impacted TMNT: Smash-Up's development. Aside from the obvious Super Smash Bros. Brawl influence (several developers from Brawl are working on TMNT: Smash-Up), Teymoorian cites games such as Power Stone or the […]